cgboard - classic games

Normale Version: ScummVM v0.7.0 erschienen
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ScummVM wurde auch pünktlich zu Weihnachten aktualisiert, was die Freunde von Lucasarts-Grafikadventures sicher freuen wird.
Die neue Version bietet eine Vielzahl an Neuerungen


[English textPleased
ScummVM has been updated to version 0.7.0.


0.7.0 (2004-12-24)
New Games:
- Added 26 Humongous Entertainment titles, only a few are completable.

General:
- Added support for FLAC (lossless) encoded audio files
- Added an ´On Screen Display´ to the SDL backend
- Partially rewrote the backend API
- Comments and the order of section in config files are preserved now
- Updated AdvMame scalers based on scale2x 2.0 - AdvMame3x looks nicer now,
and AdvMame2x is MMX accelerated
- Added MMX i386 assembler versions of the HQ2x and HQ3x scalers
- Added ´Extra Path´ option allows for a searching an additional datafile
location (for reencoded cutscenes and the like)
- Disabled Alt-x and Ctrl-z quit keys in favour of Ctrl-q on unix like
operating systems, like Linux (exception: Mac OS X still uses Cmd-q)
- Separate smaller font for the console, allowing for more visible
information, for example in the SCUMM debugger.
- Added support for setting output sample rate at run-time, although there
is currently no GUI for it.
- The save directory now has a default rather than the current directory on
some platforms:
Mac OS X: $HOME/Documents/ScummVM Savegames/
Other unices: $HOME/.scummvm/
- Added a new about dialog with scrolling credits

SCUMM:
- Removed the old zak256 target, use zakTowns instead
- Added native support for Macintosh versions using a special container
file. This removes the need for using the ´RESCUMM´ program
- Added smooth horizontal scrolling for The Dig, Full Throttle and COMI
(matching the original engine)
- Partially rewrote the text engine, fixing various bugs, especially in
newer games (The Dig, COMI)
- Fixed actor drawing glitches in V1 Maniac and Zak
- Fixed ship-to-ship graphic glitches in COMI
- Fixed palette glitches in COMI

Queen:
- Fixed some issues with the Dreamcast backend.

Sword1:
- Added support for compressed speech and music.
- Added support for the demo.
- Better support for the Czech version.
- Added workarounds for script and subtitle bugs in some game versions.

Sword2:
- Simplified memory/resource management
- Simplified sound effects handling
- Added support for compressed speech and music.
- Fixed various minor bugs.

BASS:
- Added workarounds for some rare scripting bugs that could render the game
unwinnable.
du hast mir das thema geklaut aber da war ich halt zu spät.

achso hier is noch der link

http://www.scummvm.org/