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SNES - Zak McKracken and the Cosmic Energy - Druckversion

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SNES - Zak McKracken and the Cosmic Energy - SUPER-J11BIT - 25.07.2026

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ZAK MCKRACKEN AND THE COSMIC ENERGY

After the defeat on Earth, the three generals betray the King of Caponia and freeze him atop Tower Zenith, the highest structure on the planet.
With the King immobilized, the generals begin their plan: to conquer Caponia and seize total control.
Prince Zorblax escapes the planet and reaches Earth to seek help from Zak McKracken and Annie Larris, carrying with him the forbidden White Crystal Manual.
The Crystal can free the King… but only if activated correctly.
Zak uses the alien Manual to channel the Crystal’s energy onto himself, awakening the Cosmic Energy, a defensive force that repels enemies, deflects attacks, and shields him from any threat.
Now Zak, Annie, and Zorblax must return to Caponia, rescue the frozen King, and stop the generals before they take over their planet.

The adventure begins again.

LET THE CODING BEGIN!!


RE: SNES - Zak McKracken and the Cosmic Energy - Juttar - 25.07.2026

Kewl (even though I would have guessed Maniac Mansion at first). Don't forget the fuel for the chainsaw! Wink


RE: SNES - Zak McKracken and the Cosmic Energy - SUPER-J11BIT - 25.07.2026

(25.07.2026, 16:49)Juttar schrieb: Kewl (even though I would have guessed Maniac Mansion at first). Don't forget the fuel for the chainsaw! Wink

Thanks!
Maniac Mansion would've been a solid guess, but for now I'm sticking with my own stuff.
I'll add chainsaw fuel to the to-do list, just in case!I've got a few other projects lined up first before I even think about tackling that one… but who knows, never say never!


RE: SNES - Zak McKracken and the Cosmic Energy - Juttar - 25.07.2026

(25.07.2026, 17:07)SUPER-J11BIT schrieb: I'll add chainsaw fuel to the to-do list, just in case!

Great! You have a profile picture here now, too... as I can see. Smile


RE: SNES - Zak McKracken and the Cosmic Energy - tomwatayan - 25.07.2026

What do you mean – you guessed Maniac Mansion? The thread title already has Zak McKracken in it and that's the first thing a person sees, before the images.

Zak McKracken is a great game series. I like the idea of it getting an entry for the Super Nintendo. I can't really see how it will work as a Shoot'em Up, but I'm open to that.


RE: SNES - Zak McKracken and the Cosmic Energy - Juttar - 25.07.2026

(25.07.2026, 17:55)tomwatayan schrieb: What do you mean – you guessed Maniac Mansion?

Damit hatte ich gemeint, dass ich nach diesem Thread damit gerechnet hatte, dass Maniac Mansion als erstes SCUMM-Spiel von SUPER-J11BIT auf dem SNES umgesetzt wird. Dabei hatte ich allerdings vergessen, dass dieser Vorschlag damals auf meinem Mist gewachsen war. Baby


RE: SNES - Zak McKracken and the Cosmic Energy - tomwatayan - 25.07.2026

Ach, den Text hatte ich gar nicht mehr aktiv im Gedächtnis. Du meinst, das hier wird doch ein Spiel mit SCUMM-artigem Interaktionssystem? Das wäre natürlich spitze. Auf dem Spritesheet sieht es für mich mehr wie ein Shoot'em Up aus.


RE: SNES - Zak McKracken and the Cosmic Energy - SUPER-J11BIT - 25.07.2026

(25.07.2026, 18:18)Juttar schrieb:
(25.07.2026, 17:55)tomwatayan schrieb: What do you mean – you guessed Maniac Mansion?

Damit hatte ich gemeint, dass ich nach diesem Thread damit gerechnet hatte, dass Maniac Mansion als erstes SCUMM-Spiel von SUPER-J11BIT auf dem SNES umgesetzt wird. Dabei hatte ich allerdings vergessen, dass dieser Vorschlag damals auf meinem Mist gewachsen war. Baby

Hey! Thanks for the comment. The game I'm working on is actually a platform shooter, not a graphic adventure like Maniac Mansion. That discussion I started a while back was part of an experiment I'm still running to test out some ideas and mechanics. So the project has gone in a completely different direction, but I really appreciate your interest and that you remember that old thread!


RE: SNES - Zak McKracken and the Cosmic Energy - Juttar - 25.07.2026

(25.07.2026, 19:17)SUPER-J11BIT schrieb: The game I'm working on is actually a platform shooter, not a graphic adventure like Maniac Mansion. That discussion I started a while back was part of an experiment I'm still running to test out some ideas and mechanics.

Oh, now I get it. Cool


RE: SNES - Zak McKracken and the Cosmic Energy - SUPER-J11BIT - 01.08.2026

Hey everyone!

Wanted to give you a bit more detail on what Zak McKracken and the Cosmic Energy for SNES is going to be like.

I know Zak McKracken started out as a classic point-and-click adventure, and my goal was to respect that spirit as much as possible. However, making a traditional point-and-click on SNES is way too complex for me right now, so I went with a different approach that still keeps that pointer-based interaction feel.
The technical genre of the game is a "Rail Shooter" , just like Mechanized Attack on SNES. In practice, the screen stays still and you control a crosshair to aim and shoot at enemies that appear on screen. But instead of regular bullets, Zak fires cosmic energy to defend himself! This will be my first crack at this genre on SNES, and I'm stoked to see how it blends with the Zak McKracken universe.

I hope you guys dig this direction, and I really appreciate you bearing with me as I try to adapt the game while keeping its unique vibe.

Let me know what you think, and stay tuned for updates!


RE: SNES - Zak McKracken and the Cosmic Energy - SUPER-J11BIT - 11.08.2026

SNES coding is going on summer hiatus.
Back in September!
Enjoy the summer, everyone!


RE: SNES - Zak McKracken and the Cosmic Energy - tomwatayan - 11.08.2026

Thank you, have a great summer! Pleased


RE: SNES - Zak McKracken and the Cosmic Energy - Juttar - 11.08.2026

(11.08.2026, 13:10)SUPER-J11BIT schrieb: Enjoy the summer, everyone!

Wishing you a awesome summer from me, too! :-*