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[Hilfe] Dosbox Multiplayer spiele per Ipx/Modem/Serial Emulation
#1
0
Weis net ob das hier einer weis.
Aber mann kann viele alte Games per Netzwerk spielen.
Leider unterstützen die meisten nur so sachen wie Modem, Serial, Ipx Netzwerk.

Dosbox kann auch diese Protokolle Emulieren.
Hab au schon fast jede variante zum laufen gebracht.
Ipx netzwerk hab ich schon am laufen gehabt.
Games Duke3d, Shadow Warrior usw

Modem/Serial Emulation hab ich schon benutzt für Wacky Wheels
hab beides ausprobiert funkzuniert auch.

Aber bei Serial (NULLMODEM) gibt es so sachen die ich nicht weis für was sie dienen.

Deswegen hab ich mal aus der Dosbox info folgenden text rauskopiert und hier rein kopiert

==============================
8. Serial Multiplayer feature:
==============================

DOSBox can emulate a serial nullmodem cable over network and internet.
It can be configured through the [serialports] section in the DOSBox
configuration file.

To create a nullmodem connection, one side needs to act as the server and
one as the client.

The server needs to be set up in the DOSBox configuration file like this:
serial1=nullmodem

The client:
serial1=nullmodem server:<IP or name of the server>

Now start your game and choose nullmodem / serial cable / already connected
as multiplayer method on COM1. Set the same baudrate on both computers.

Furthermore, additional parameters can be specified to control the behavior
of the nullmodem connection. These are all parameters:

* port: - TCP port number. Default: 23
* rxdelay: - how long (milliseconds) to delay received data if the
interface is not ready. Increase this value if you encounter
overrun errors in the DOSBox Status Window. Default: 100
* txdelay: - how long to gather data before sending a packet. Default: 12
(reduces Network overhead)
* server: - This nullmodem will be a client connecting to the specified
server. (No server argument: be a server.)
* transparent:1 - Only send the serial data, no RTS/DTR handshake. Use this
when connecting to anything other than a nullmodem.
* telnet:1 - Interpret Telnet data from the remote site. Automatically
sets transparent.
* usedtr:1 - The connection will not be established until DTR is switched
on by the DOS program. Useful for modem terminals.
Automatically sets transparent.
* inhsocket:1 - Use a socket passed to DOSBox by command line. Automatically
sets transparent. (Socket Inheritance: It is used for
playing old DOS door games on new BBS software.)

Example: Be a server listening on TCP port 5000.
serial1=nullmodem server:<IP or name of the server> port:5000 rxdelay:1000
---------------------------------------------------------------
---------------------------------------------------------------
Zum beispiel versteh ich net was "rxdelay" bringt da ich kein english kann wenn einer das ins Deutsche übersetzten könnte were sehr dankbar dafür.
Ich bitte aber den Ganzen text von Serial ins Deutsche zu übersetzten da ich mal verstehen möchte was die einzelnen funktionen bringen.
Weil eine Deutschen text davon gibt es net


----------------------------------------------------------------
----------------------------------------------------------------
IPX

You need to enable IPX networking in the configuration file of DOSBox.

All of the IPX networking is managed through the internal DOSBox program
IPXNET. For help on the IPX networking from inside DOSBox, type
"IPXNET HELP" (without quotes) and the program will list the commands
and relevant documentation.

With regard to actually setting up a network, one system needs to be
the server. To set this up, type "IPXNET STARTSERVER" (without the quotes)
in a DOSBox session. The server DOSBox session will
automatically add itself to the virtual IPX network. For every
additional computer that should be part of the virtual IPX network,
you'll need to type "IPXNET CONNECT <computer host name or IP>".
For example, if your server is at bob.dosbox.com,
you would type "IPXNET CONNECT bob.dosbox.com" on every non-server system.

To play games that need Netbios a file named NETBIOS.EXE from Novell is
needed. Establish the IPX connection as explained above, then run
"netbios.exe".

The following is an IPXNET command reference:

IPXNET CONNECT

IPXNET CONNECT opens a connection to an IPX tunnelling server
running on another DOSBox session. The "address" parameter specifies
the IP address or host name of the server computer. You can also
specify the UDP port to use. By default IPXNET uses port 213 - the
assigned IANA port for IPX tunnelling - for its connection.

The syntax for IPXNET CONNECT is:
IPXNET CONNECT address <port>

IPXNET DISCONNECT

IPXNET DISCONNECT closes the connection to the IPX tunnelling server.

The syntax for IPXNET DISCONNECT is:
IPXNET DISCONNECT

IPXNET STARTSERVER

IPXNET STARTSERVER starts an IPX tunnelling server on this DOSBox
session. By default, the server will accept connections on UDP port
213, though this can be changed. Once the server is started, DOSBox
will automatically start a client connection to the IPX tunnelling server.

The syntax for IPXNET STARTSERVER is:
IPXNET STARTSERVER <port>

If the server is behind a router, UDP port <port> needs to be forwarded
to that computer.

On Linux/Unix-based systems port numbers smaller than 1023 can only be
used with root privileges. Use ports greater than 1023 on those systems.

IPXNET STOPSERVER

IPXNET STOPSERVER stops the IPX tunnelling server running on this DOSBox
session. Care should be taken to ensure that all other connections have
terminated as well, since stopping the server may cause lockups on other
machines that are still using the IPX tunnelling server.

The syntax for IPXNET STOPSERVER is:
IPXNET STOPSERVER

IPXNET PING

IPXNET PING broadcasts a ping request through the IPX tunnelled network.
In response, all other connected computers will respond to the ping
and report the time it took to receive and send the ping message.

The syntax for IPXNET PING is:
IPXNET PING

IPXNET STATUS

IPXNET STATUS reports the current state of this DOSBox session's
IPX tunnelling network. For a list of all computers connected to the
network use the IPXNET PING command.

The syntax for IPXNET STATUS is:
IPXNET STATUS

-------------------------------------------------------------
-------------------------------------------------------------
Im Ipx ist alles klar ist leichter zu bedinen wie das nullmodem geschäft.
Lieblings Games:
Jump an Run:
Bio Menace, Monster Bash, Commander Keen , Cosmo's Comic Adventures, Halloween Harry/Alien Carnage, Hocus Pocus,  Realms of Chaos, Duke Nukem 1, 2, Math/Word Rescue, Crystal Caves, Secret Agent, Gate World, Xargon, Jill of The Jungle, Jazzjack Rabbit.

BeamUp: Raptor, Tyrian, Stargunner.
3D Shooter: Duke3d, Redneck Rampage, Shadow Warrior, Heretic, Doom.
Autorennen: Wacky Wheels, Stunts. / Strategie: KKND, Warcraft 2 / Prügelspiel: Mortal Kombat, Xenophage: Alien Bloodsport, One Must Falls 2097.

Spielhalle:
Prügel: Punisher, Captain Commando, Caveman Ninja, Tumble Pop, Aliens, Super Pang.
Zitieren


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