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[Amiga] WinUAE 2.4.2 Beta *Update 11.08.2012*
#1
0
Aktuelle Infos/Linkz immer am Ende des Threads!

-------------------------------------------------------------

So, endlich ist auch die final erschienen:
Changelog
Zitat:WinUAE 1.5.0 (19.06.2008 )
=========================

Requires Windows 2000 or newer. Does not run on Windows 9x/ME.

New features/improvements:

- Picasso96 emulation rewrite.
* Major speed increase.
* Optimized blitter operations.
* Hardware (flicker free) mouse cursor emulated.
* Picasso96 <> native switch without screen/window reopening if
old and new size matches (instant mode switching).
* Fullscreen to fullscreen switch without desktop flashing.
* Color space conversion, all RTG color depths supported in windowed
mode as long as Windows desktop has same or higher color depth.
* Simple scaling support added, fill to whole screen instead of
switching resolution. (Useful with low resolution games and demos in
windowed mode or if host resolutions like 320x200 are not supported).
* Configurable 15/16/24/32 bit color space formats.
* Important notes if slowdown is noticed:
- Select "NonLocalVRAM" in Misc-panel (if major slowdown)
- Make sure display panel depth setting is same as Picasso96 depth
setting (or tick "Match host and RTG color depth if possible")
Color space conversion is always slower than direct match.
- Filter update.
* Scaling and centering are now more intuitive (NOTE: old settings
are not compatible).
* "FS" scale multiplier added (fill whole screen).
* "1/2" scale multipler added.
* Hq3x and hq4x filters added.
* Onscreen leds are not filtered anymore.
* Keep aspect ratio option added.
* Direct3D/OpenGL filters not yet updated.
- PCMCIA SRAM card emulation, includes real PCMCIA SRAM card support.
- ROM scanner byteswapped and even/odd ROM image support.
- Multithreaded AVI recording, huge speed increase with 2+ core CPUs
- Right mouse button over image selection buttons opens favorites menu
(can add/remove/edit shortcut paths to disk/rom/harddrive images).
- Sprite emulation updates, sprite doublescan support improved
(for example Fantastic Dizzy CD32 background), yet another missing
undocumented feature implemented.
- More compatible with timing changes caused by power saving features.
- Missing uaescsi.device CMD_GETGEOMETRY added.
- Debugger, GUI debugger improvements.
- A600/A1200/A4000 IDE emulation LBA48 (>128G) support.
- Input handling is more Windows-like, only release mouse/joystick/keyboard
when WinUAE loses focus (previously when mouse was not captured)
- Added 1.5M Chip RAM (A600 + 0.5M trap door expansion) and 384M/768/1.5G
Z3 RAM (configures two emulated RAM boards) configurations.
- Configuration file cache implemented, increases initial configuration
list loading speed.
- 5.1 sound settings include center and LFE channel (all 4 channels mixed)

Bug fixes:

- uaenet.device random deadlock fix, NSCMD_DEVICEQUERY works correctly.
- Gayle interrupt handling update.
- CPU emulation fixes, EXTB.L and CHK.L was 68000 (should be 68020+).
- Sprite emulation fix, Super Skid Marks hires mode cars and Marvin's
Marvellous Adventure score/cloud interference.
- "HAM4" and "HAM5" is displayed properly.
- Sound emulation fix, fixes Weird Dreams hospital scene sound problem.
- More compatible CD32 state restore support.
- AGA mode sprite garbage may have appeared in some cases. (1.4.5+)
- DOS formatted HD floppy image crash.
- Rare real harddrive detection crash.
- CD32 compatibility improved (Liberation CD32)
- Display emulation fix, mixed interlaced and non-interlaced modes don't
cause random display errors anymore, same with doublescanned interlaced
modes. (for example hires-mode Pinball Illusions)
- Autoconfig emulation update, Action Replay 3 does not detect
non-existing fast RAM board anymore.
- Many lha/lzh archives mounted as a harddrive crashed.
- Mousehack (tablet) mode works again.
- On the fly mouse/joystick switching crash fix.
- A3000 1.3 SuperKickstart works again.
- Many "non-standard" resolutions were missing in Picasso96 mode.

and more..

Download: http://www.winuae.net/frames/download.html
Mirror: http://rapidshare.com/files/123646202/In...AE1500.exe
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#2
0
Ist ja cool, danke für die Info Smile

Hab mich schon seit geraumer Zeit nicht mehr intensiv mit Amigaemulation beschäftigt, aber ich denk daß das mal wieder allerhöchste Zeit wird.
[Bild: forumavatarhermanmuns10u97.jpg] ...lädst du noch oder leechst du schon?
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#3
0
leider geht der Link im Forum nicht mehr! Könnte es wer hier bitte uppem?
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#4
0
Wir sind ja mittlerweile auch schon bei Beta 13:

http://eab.abime.net/showthread.php?t=34918&page=7
Awards für außergewöhnlich gute oder lustige Threads/Posts:

1. Gadler = für sein wasserdichtes "Wie suche ich richtig" Tutorial.
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#5
0
Zitat:Original von Retro-Nerd
Wir sind ja mittlerweile auch schon bei Beta 13:

http://eab.abime.net/showthread.php?t=34918&page=7

mittlerweile ist es beta 18:

Zitat:Beta 18: Sprite emulation update test version.

- sprites were visible when they were outside of DDFSTRT/DDFSTOP range (which really is DDFSTRT - end of line, another undocumented feature) "Fixes" demo Blittersweet (looks more broken now but it does look exact same on real A500) This update may not be 100% correct yet, it can break other programs. Test and complain
- some archives mounted as a harddrive crashed

http://www.winuae.net/files/b/winuae_1500b18.zip

Quelle: http://eab.abime.net/showpost.php?p=4129...tcount=334



Edit:

hab da was übersehen ^^ :

Zitat:Beta 19:

- lha/lzh archives with directory entries ("-lhd-") crash fix
- GUI chip ram 8M option was unavailable (b17)
- joyportx and input panel parameters (except input mappings) supported via uae-configuration
- less useless logging in fullscreen alt-tab
- GUI autoscroll fixed when using fullscreen mode smaller than 640x480 on non-primary monitor
- non-AR cartridge emulation problems fixed
- dont emulate chip ram mirroring if JIT direct is enabled at startup (OS can detect wrong chip ram size, JIT does not support mirroring)
- emulate "bus noise" (very far from real thing currently) when ECS Agnus but only 512M RAM configuration (512k chip ram, 512k bus noise, 512k chip ram, 512k bus noise) In theory 1M/2M Agnus configuration should be implemented because 1M Agnus + 1M chip = 1M chip ram + 1M chip ram mirror but 2M Agnus + 1M chip = 1M chip ram + 1M of "bus noise" (for example A500Plus) Later..
- Picasso96 state file support fixed (not compatible with old states)
- development PC CPU updated to Q9450 quad core CPU, 3.2GHz currently, more/less overclock later (old CPU was E6600)

http://eab.abime.net/showpost.php?p=4147...tcount=351

download
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#6
0
und wieder eine neue Beta:

Zitat:http://www.winuae.net/files/b/winuae_1500b20.zip

Beta 20: - only reset sound when changing configuration if sound mode, sound card, frequency, channels, or buffer size is changed - 5.1 sound settings now also send mixed sound to center and LFE channel (mixing volume may need adjusting, please test) - superhires sprites in doublescan mode had halved horizontal resolution - power led fade support (very crappy) - possible fix to random joystick/mouse switch crash - programmed resolutions (doublescan) are now horizontally centered - right side max sprite clipping position was incorrect - D3D/OGL filters do not crash anymore but still do not work as expected.. - added Amiga-side uae.resource, safe method to find "uae rom" base and other information. Version of resource is UAEVERSION.UAEREVISION NOTE: in compatible modes resource may not be available. Check sources for more information.
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#7
0
So, hab mal die neueste BETA in den Anfangspost übernommen!
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#8
0
yupp :-) auch gut!! könnteste ja nochmal highlighten...
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#9
0
und wieder eine neue beta:

Zitat:Beta 22: (To do: OGL/D3D scaling options. bleh.)

- AF2008 non-KS/extended ROMs didn't decrypt properly
- configuration cache checkbox added to paths-panel (default is enabled, saved to registry/ini)
- added pointless CD32+FMV Quickstart entry
- CDTV extended ROM 1.0 part numbers added (2.07 PN still missing)
- Action Replay 3 v3.09 even/odd ROM checksums added (roms dumped, thanks to Jope for soldering ROM sockets to my AR3). First four bytes, io-addresses that can't be dumped using software dump method, are 0x50 0x00 0x00 0x00. (how boring..)
- possible fix for sluggish GUI Memory-panel

Download:
http://www.winuae.net/files/b/winuae_1500b22.zip
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#10
0
mittlerweile gibts beta 24:

Zitat:- real PCMCIA SRAM card removal should really really work now
- real harddisk (or memory card or usb stick) disk change message could have been sent to wrong device unit if multiple harddisk devices were configured (including hardfiles)
- direct3d and opengl fullscreen fixed
- direct3d/ogl<>Picasso96 switching fixed (instant switch not possible)
- NTSC vblank end vpos fixed (top of display was cut in overscan modes)

http://www.winuae.net/files/b/winuae_1500b24.zip
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#11
0
Nach einigen Testversionen ist nun die ver. 1.5.0 released worden:
Zitat:WinUAE 1.5.0 (19.06.2008 )
=========================

Requires Windows 2000 or newer. Does not run on Windows 9x/ME.

New features/improvements:

- Picasso96 emulation rewrite.
* Major speed increase.
* Optimized blitter operations.
* Hardware (flicker free) mouse cursor emulated.
* Picasso96 <> native switch without screen/window reopening if
old and new size matches (instant mode switching).
* Fullscreen to fullscreen switch without desktop flashing.
* Color space conversion, all RTG color depths supported in windowed
mode as long as Windows desktop has same or higher color depth.
* Simple scaling support added, fill to whole screen instead of
switching resolution. (Useful with low resolution games and demos in
windowed mode or if host resolutions like 320x200 are not supported).
* Configurable 15/16/24/32 bit color space formats.
* Important notes if slowdown is noticed:
- Select "NonLocalVRAM" in Misc-panel (if major slowdown)
- Make sure display panel depth setting is same as Picasso96 depth
setting (or tick "Match host and RTG color depth if possible")
Color space conversion is always slower than direct match.
- Filter update.
* Scaling and centering are now more intuitive (NOTE: old settings
are not compatible).
* "FS" scale multiplier added (fill whole screen).
* "1/2" scale multipler added.
* Hq3x and hq4x filters added.
* Onscreen leds are not filtered anymore.
* Keep aspect ratio option added.
* Direct3D/OpenGL filters not yet updated.
- PCMCIA SRAM card emulation, includes real PCMCIA SRAM card support.
- ROM scanner byteswapped and even/odd ROM image support.
- Multithreaded AVI recording, huge speed increase with 2+ core CPUs
- Right mouse button over image selection buttons opens favorites menu
(can add/remove/edit shortcut paths to disk/rom/harddrive images).
- Sprite emulation updates, sprite doublescan support improved
(for example Fantastic Dizzy CD32 background), yet another missing
undocumented feature implemented.
- More compatible with timing changes caused by power saving features.
- Missing uaescsi.device CMD_GETGEOMETRY added.
- Debugger, GUI debugger improvements.
- A600/A1200/A4000 IDE emulation LBA48 (>128G) support.
- Input handling is more Windows-like, only release mouse/joystick/keyboard
when WinUAE loses focus (previously when mouse was not captured)
- Added 1.5M Chip RAM (A600 + 0.5M trap door expansion) and 384M/768/1.5G
Z3 RAM (configures two emulated RAM boards) configurations.
- Configuration file cache implemented, increases initial configuration
list loading speed.
- 5.1 sound settings include center and LFE channel (all 4 channels mixed)

Bug fixes:

- uaenet.device random deadlock fix, NSCMD_DEVICEQUERY works correctly.
- Gayle interrupt handling update.
- CPU emulation fixes, EXTB.L and CHK.L was 68000 (should be 68020+).
- Sprite emulation fix, Super Skid Marks hires mode cars and Marvin's
Marvellous Adventure score/cloud interference.
- "HAM4" and "HAM5" is displayed properly.
- Sound emulation fix, fixes Weird Dreams hospital scene sound problem.
- More compatible CD32 state restore support.
- AGA mode sprite garbage may have appeared in some cases. (1.4.5+)
- DOS formatted HD floppy image crash.
- Rare real harddrive detection crash.
- CD32 compatibility improved (Liberation CD32)
- Display emulation fix, mixed interlaced and non-interlaced modes don't
cause random display errors anymore, same with doublescanned interlaced
modes. (for example hires-mode Pinball Illusions)
- Autoconfig emulation update, Action Replay 3 does not detect
non-existing fast RAM board anymore.
- Many lha/lzh archives mounted as a harddrive crashed.
- Mousehack (tablet) mode works again.
- On the fly mouse/joystick switching crash fix.
- A3000 1.3 SuperKickstart works again.
- Many "non-standard" resolutions were missing in Picasso96 mode.

and more..

Download:
http://www.winuae.net/frames/download.html
Zitieren
#12
0
und weiter gehts mit den betas Big Grin

WinUAE 1.5.1 beta series
Read the sticky below this one before replying as usual.

http://www.winuae.net/files/b/winuae_1510b1.zip

Beta 1: (1.5.1 in few weeks)

- windowed mode "instant" switching implemented (this was planned for 1.5.0 but it would have delayed release 2-3 more weeks)
- windowed mode window sizing enabled (not available in P96 modes, if enabled, what it should do? scale the image?)
- A500 "Chipset extra" enables RTC if memory expansion configured
- KS 1.3 hardfile mounting fixed (so far "worst" 1.5.0 bug found..)
- rewritten full featured AHI driver coming soon
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#13
0
Zitat:http://www.winuae.net/files/b/winuae_1510b2.zip

Beta 2:

- Picasso96 hardware mouse cursor may have been invisible (or wrong graphics) in some cases after resolution change
- borderblank switching does not corrupt graphics in interlaced modes (this was already fixed in beta 1)
- default JIT timing value increased to 25000, should help with some PCs that had slowdown in 1.5.0 series, hopefully without side-effects
- HRTMon works (again) if JIT is enabled
- "Kickstart replacement" is compatible with new KS loader
- interlace should work again in "normal" mode (no doubling or scanlines) (broken since 1.3b2..)
- interlace<>nonlace switching graphics problem fixed (1.5.0)
- window is now reopened only when switching to fullscreen. Every on the fly windowed configuration change should never reopen the window anymore.
- full-window modes work again, filtered modes center properly
- renamed Picasso96 option "Scale instead of switching resolution" to "Scale if smaller than display size setting"
- added Picasso96 option "Always scale in windowed mode", this option causes window size to never resize when resolution changes. Also enables manual window resizing. Just experimenting..
- Picasso96 "Scale instead of switching resolution" in full-window modes always scales to full screen
- fixed possible crashes when switching Windows desktop resolution or when using quick user switching (post message if there are still problems, I rarely use these features)
- some directdraw and direct3d memory leaks fixed
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#14
0
noch eine neue beta: WinUAE 1.5.1 beta 3

Zitat:Beta 3:
- corrected directinput keyboard enumeration, possible fix for wrong keycodes (=non-working key) on some keyboard/driver combinations. (bug since the beginning, I blame really bad keyboard directinput documentation)
- Picasso96 color space conversion color errors (b2)
- Picasso96 now always keeps aspect ratio in scaled modes (both windowed and full-window)
- window resize worked strangely in some cases
- full-window on the fly monitor change fixed
- disappearing mouse cursor if scaled window was smaller than original Picasso96 resolution
- detect Amiga Forever 2008 Value Edition rom key when winuae is located outside of AF install directory
- fullscreen to fullscreen non resolution/depth changes won't reopen the display anymore (except D3D/OGL<>other filter change)
- fullscreen to fullscreen resolution/depth change speed improved
- Windowed Picasso96 scaling fixed when native mode was set to fullscreen or fullwindow
- nasty memory corruption fixed in configuration handling introduced in 1.5 betas. Causes random crash or memory corruption sooner or later when saving configuration few times.

http://eab.abime.net/showthread.php?t=37477
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#15
0
Ja... Hat eine ziemlich hohe Update-Ratio! Smile Aber das zeigt letztenendes nur wie viele an den alten Amiga Rechnern hängen. Big Grin Ich habe zwar noch original Hardware stehen aber dennoch bin ich für diesen Emulator dankbar da ich Ihn gern aus "Kompatibilitätsgründen" nutze!
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#16
0
yo. Imposant, wie oft hier neue betas rauskommen. Mit Wine war es in der letzten Zeit aber auch so. Finde ich gut, kann ich nur unterstützen. Mache bei den beta-tests auch gern mit :-)
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#17
0
WinUAE 1.5.1 beta 4
Winuae liegt in einer neuen beta-Version vor.

Änderungen:

Zitat: Beta 4:

- input panel custom events in slots 2+ were not saved if previous slot was empty
- debugger memwatch points were still broken in byte and word modes
- debugger movem was disassembled incorrectly (wrong source/dest address shown) if addressing mode was not address register relative
- raw mouse friendly names added (was easier said than done..), defaults to old-style "RAW Mouse" if name can't be found
- directdraw max surface size driver workaround fixed
- game Lancaster ce-mode blank-screen tweak
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#18
0
WinUAE 1.5.1 Beta 5

Zitat:Beta 5:

- avi recording crash if only audio recording was enabled
- native dll support fixed
- do not enable second Z3 board if RAM limit reached (=decrease Z3 size) and Z3 size is smaller than 256M (4M+2M combination for example is quite stupid..)
- adjusted max RAM limit calculation (max RAM + max page file instead of currently available RAM + max page file)
- sound adjustments, previously it was possible to lock non-safe portion of directsound sound buffer causing glitches in some cases (which may or may have never happened)
- SuperEagle, Super2xSaI and 2xSaI 32-bit color support added
- disable filter if filter size multiplier is too big for configured display size (instead of overflowing buffers..)
- resolution and doubling setting change on the fly updates filter centering
- added -ddsoftwarecolorkey command line option. Workaround for buggy Intel integrated laptop chipset Vista graphics driver causing non- transparent (pink rectangle) RTG hardware cursor
- (new AHI driver will be only available after 1.5.1)
Awards für außergewöhnlich gute oder lustige Threads/Posts:

1. Gadler = für sein wasserdichtes "Wie suche ich richtig" Tutorial.
Zitieren
#19
0
Beter 6:

Herr, ich danke Dir, dass ich nicht Russisch als 1. Fremdsprache hatte. Big Grin
Schwerter zu Flugschafen!
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#20
0
WinUAE 1.5.1 Beta 6

Zitat:Beta 6:

- RAM limit update in previous beta wasn't working..
- ddfstrt >= ddfstop "feature" emulated. OCS = display ends at "hard stop". ECS/AGA = starts and ends immediately = not much to see. Scroll text in intro "Latest News" by Abandon is now visible, OCS-only, scroll text missing on ECS Amigas (except small graphics garbage on left border)
- uaescsi.device and uaehf.device read/write command parameter validation improved (previously length = 0 was considered valid)
- experimental rawkeyboard mode added, add -rawkeyboard command line parameter to enable it (also disables directinput keyboard mode) Normally not needed but may help if some keys are not working in directinput mode. Windows XP or newer only.
- added BIF_NEWDIALOGSTYLE to path selection dialogs
- path selection dialogs autoselect old directory
- added path selection dialog to "favorite path" feature (right click on disk image select buttons)
- filter aspect ratio selection added
Awards für außergewöhnlich gute oder lustige Threads/Posts:

1. Gadler = für sein wasserdichtes "Wie suche ich richtig" Tutorial.
Zitieren


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